Focal Press and Routledge have published The Game Audio Strategy Guide: A Practical Course, 1st Edition.
The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games.
The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games.
The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.
Table of Contents includes:
1. Getting Started
2. The Basics of Nonlinear Sound Design
3. Designing Sound
4. Voice Production
5. The Basics of Nonlinear Music
6. Composing Music
7. Arranging and Orchestration for Games
8. Audio Implementation
9. Music Implementation
10. The Business of Games, Part I: What Do We Do Now?
11. The Business of Games, Part II: Gigs, Gigs, Gigs!
12. Your Game Audio Strategy Guide
For more information, visit:
* Amazon: https://amzn.to/2QZyl4a
* Website: routledge.com
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