CRC Press has published The Art of Game Design: A Book of Lenses, 3rd Edition.
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This book:
- Describes the deepest and most fundamental principles of game design
- Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games
- Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games
The Art of Game Design gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.
Features include:
- Presents 100+ sets of questions, or different lenses, for viewing a game’s design
- Gives readers useful perspectives on how to make better game designs faster
- Provides practical instruction on creating world-class games that will be played again and again
For more information, visit:
* Amazon: https://amzn.to/2lAt3zb
* Website: routledge.com
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